Showing posts with label Sculpture. Show all posts
Showing posts with label Sculpture. Show all posts

Monday, 9 February 2015

An attempt at digital sculpting


I got the free 3D modelling/sculpting program Sculptris aaaages ago, but only dabbled, making a couple of really basic models out of boredom.



Anyway, since then I've been admiring the outstanding digital work of several equine sculptors in the model horse hobby and thought I'd give it another go. XD
I've no idea what breed it's going to end up as but as long as it looks like a fairly decent equid I think I'll be happy, haha!

It started off looking like this... XD (yay, giraffe pone!)



 

...after maybe an hour or two. (I can't remember exactly when I started it today so that may be way off, lol.)



Aaaaand, right now.



I'm putting off dealing with the lower legs and feet as they're really not my strong suit, haha.

So yeah, still very early days but I'm pretty chuffed so far!
 

Wednesday, 24 September 2014

I've been sculpting some...

...medallions! :D :D :D

Highland Pony Medallion

Cob Medallion

I decided to stay up all night for the Scottish Independence Referendum and as I'd need something to quell the butterflies, I decided to do some sculpting. I've dabbled in medallions before, but the results were nothing spectacular. (the unpainted one at the bottom isn't mine, that's 'Todd' by Clare Stokes.)

 'Todd' medallion by Clare Stokes

This time round however, I'm really pleased with how they turned out. I used Super Sculpey and a variety of homemade sculpting tools, although my main tool of choice was one of these, though ironically I used the handle more than the actual tip! (and those ones on that shop are waaaaay overpriced, I bought the exact same set from 'The Works' for £3.99!)

First up was a Highland pony. I referenced the hundreds of photos I've taken at the RHS over the years so I had a good place to start.

I made a gif showing the rough process of sculpting him. :D

 photo processslower_zps301dc275.gif

Highland Pony Medallion

Highland Pony Medallion

Halfway through I did a little photoshop mockup to see what he'd look like with clothes on...

Highland Pony Medallion

...and as he looks now. :D

Highland Pony Medallion

Highland Pony Medallion

Highland Pony Medallion

Highland Pony Medallion


Then,. yesterday I fancied making him a friend...

Originally he was supposed to be a young Clydesdale, but the more I sculpted, the older and less Clydesdaley he looked so now he's just a generic and very hairy cob.

I made another gif - it looks like he's chewing at the start, lol.

 photo process_zpsc9542a82.gif

His face went through several big changes as I had to reposition his muzzle and eyes a couple of times.

Cob Medallion

Cob Medallion

Cob Medallion

His eye protrudes a lot more than I realised now he's baked but you can't really tell if you're only viewing him from the front. XD

Cob Medallion

I'm so pleased with them and was wondering if there'd be any interest if I were to cast some copies in resin? The Highland is really chunky (about 24mm at his widest point!) so he'd probably be a little more expensive but I don't really know all the ins and outs of casting things as I've only ever used the college silicone and resin!



Friday, 19 July 2013

The Curse of the Gloamglozer!

Poseable 'Gloamglozer'


For anyone who doesn't know what that entails, for shame! You mustn't have read The Edge Chronicles!

The Edge Chronicles are a series of fantasy books; granted, aimed at children, but I first read them when I was 11 and now nearly thirteen years later (bloody hell, I didn't realise it was that long, LOL) at 23 I love them just as much, if not more than I did then. The best part about them, aside from the stories themselves which are interestingly unique in a children's series to not have 'good' and 'evil' characters but a range of those with a decidedly grey morality.
Anyway, straying from the subject somewhat - the other big plus is Chris Riddell's beautiful illustrations which have inspired and influenced my own art style and never fail to amaze me. I mean just look at them!

http://lynkhart.tumblr.com/post/55554079466/frood-chris-riddell-the-last-of-the-sky

http://lynkhart.tumblr.com/post/55555989415/bloody-their-noses-he-said-once-black-their

With an unexpected 11th book being announced this week, (the authors said they were ending it at 10!) my love for the series has been reignited and I couldn't resist making one of my favourite characters from it in 3D: The Gloamglozer!

More photos and a step-by-step guide under the cut!


Thursday, 23 May 2013

The Tree of the Dead - nearly finished!

I appear to have disappeared off the face of the earth recently and have been severely neglecting this blog, much to my despair so sorry about that. If it's any consolation it's because I've been working on a lot of collegey stuff; half of which I've been really enjoying while the rest...well, put it this way, I'm glad it's over. XD

The last time you saw the Tree of the Dead sculpture it looked like this:

Tree of the Dead - plasticine mockup

As I type, it's very nearly finished, all I need to do is paint it which I will most likely do on Monday when I get back. Until then however, here's a walkthrough of it's journey to (almost) completion.

--------------------------

I find sculpting to be a highly relaxing pastime and it certainly eased the stress levels associated with the graded unit I was doing at college on the days I wasn't doing this!

Door Project: The Tree of the Dead

After blocking in the basic shape and form of the tree using multiple reference images from the film, I began to add in all the details and textures - in other words, the fun bit. :P I also added a base to it, transferred the whole thing onto a sheet of black styrene and marked in some rough texturing to emulate groundcover. It would be covered over at a later date but I wanted to make sure there was something there in case any of the scatter came off in the future. I used a stiff brush to describe the bark texture - something which turned out really nicely in the final casting.

Door Project: The Tree of the DeadDoor Project: The Tree of the Dead

Door Project: The Tree of the Dead

As this was the master and sculpted out of plasticine, I needed to make a mould of it so I could cast the final piece in resin. I had the choice of either silicone (expensive but very durable) or latex (cheap, wears out eventually but durable enough for several castings) and ended up going for the latex as I didn't fancy forking out £50+ for a new barrel of the stuff.

Mouldmaking with latex is a bit of a time consuming process as where with silicone you can just mix it up, pour over your master and wait for it to set, latex must be built up in layers. If I had been short on time to finish the project I would have bitten the bullet and gone for the silicone instead but I was ahead of most people in the class as I got the master sculpted in super-quick time so I could afford to spend a little longer working on the mould.

Liquid latex is a very runny material in it's raw state and dries quickly so it's ideal for preserving details. I did several thin layers, making sure to avoid any air bubbles as they'd spell disaster at this stage in the process.

Below: First image shows the first layer of latex after application - you can see the edges drying already - and the second shows it the following day, ready for another coat.

Door Project: The Tree of the DeadDoor Project: The Tree of the Dead


Many layers later, it was time to bulk the mould up. I added a thickening agent to the latex mix which, after some vigorous mixing, changed to the viscosity and general appearance of mayonnaise. (though I'd avoid it with salads. :P) This took longer to cure than the previous coats as it was so thick but it was important to give it as much time as was required so that the final mould would be durable enough in the long run. On larger moulds, it is common to add sheets of fabric or hessian between latex layers as it strengthens it and helps it to hold its shape but I didn't need to on this occasion.

Door Project: The Tree of the DeadDoor Project: The Tree of the Dead

Now looking very much like the filling of an orange flavoured Revel, the time had come to make the plaster 'coat' for the latex mould. This was necessary to keep the mould from warping out of shape once the resin was poured in. To make sure none of the plaster escaped, I constructed a simple box out of scrap styrene and dichlo'd it together. In hindsight I should have hotglued the edges to be sure there'd be no leaks but at the time everyone thought it was watertight so...yeah. XD
You can probably see what's coming now...

Door Project: The Tree of the DeadDoor Project: The Tree of the Dead

Simon and I mixed up some plaster and poured it in...

Door Project: The Tree of the Dead

...only to discover that two of the sides were leaking! I asked Si the best way to patch it up but he insisted it was easier if he just plugged the gaps with his fingers until it set, something I think he lived to regret when it took longer than he expected and had to stand there for twenty minutes unable to move his hands. XD

The other snag was that we'd accidentally made waaaaay too much plaster so I had to race around the department to see if anyone had any moulds they wanted filled before it went off and became unusable. Luckily we found an old vacform of a Darth Vader mask so we managed to use up most of it in that after spending several hilarious minutes trying to prop it up with paper cups as the vacform was wonky and threatened to fall over and spill all the plaster!


Door Project: The Tree of the Dead 


Some time later, we removed the styrene box and tipped it over to reveal...


 Door Project: The Tree of the Dead


The never-before-seen underside of the tree! The mould had turned out really well, capturing loads of detailing, so all that remained was to remove all the plasticine, clean out the mould and pour some resin!

Getting rid of the plasticine proved to be a lot trickier than you'd have thought however and it took nearly an entire day just to get the bulk of it away.

Door Project: The Tree of the Dead

I always ended up with little streaky bits and while they came off easily with a bit of work, it was incredibly time consuming.

Door Project: The Tree of the Dead

In the end however, I was left with a really rather nice mould. Some of the deeper undercuts were a bit of a worry as they may not survive the first casting but it was nothing I couldn't fix afterwards if need be.

Door Project: The Tree of the DeadDoor Project: The Tree of the Dead


Now, after weeks of work, the moment of truth had come.

Would it work?

Door Project: The Tree of the Dead

Answer...

Yes!

Door Project: The Tree of the Dead

...and no.

Door Project: The Tree of the Dead

On the whole, it turned out incredibly well; the latex had captured every detail and transferred it to the resin but some of the branches didn't survive. In all honesty I'd expected that so it wasn't too much of a big deal. The undercuts did well but some of the mould in those areas was damaged when we took out the resin so it'll have to undergo a bit of restoration work for future castings.

You can see some of the latex caught inside the undercut in the picture below.

Door Project: The Tree of the Dead


There ended up being a LOT of unwanted flashing around the cast as I, under the well-meaning but otherwise flawed advise from a fellow classmate, placed a sheet of styrene over the mould shortly after pouring to even out the back...only we usually use waxed acrylic for that purpose as it doesn't stick to the resin and can be removed afterwards. So yeah, you've guessed it, it stuck to the styrene and made things ten times more difficult for myself. XD
Most of it came off easily enough but I lost a few sections of branch in the process. I reattached them but I could have done without the hassle.

Another day or so later and it was done! I was amazed that it could support itself and remain freestanding, although it did lean backwards a little bit.

Door Project: The Tree of the Dead

Door Project: The Tree of the Dead

Unfortunately, when I saw it standing there for the first time, only one thing came to mind and now that I've seen it, it cannot be unseen!

 photo adamlol_zps5dba2228.jpg

Apologies. XD


Although it could stand up by itself ok, it needed a wider base so I could do some groundwork and make it more of a feature in its own right so I cut out some MDF on the bandsaw and hotglued it on. I then broke out the milliput (eurgh) and used that to smooth the transition between the two finishes.

Door Project: The Tree of the DeadDoor Project: The Tree of the Dead

Faffing around with part of classmate Jack's graded unit model. :P (bonus points if you get the Harry Potter reference :P)



 I spent yesterday afternoon adding scenic scatter to the base which, while fun, was bittersweet as the final finish for all the models is GREY so it'll all have to be painted over next week. :(

Door Project: The Tree of the Dead

Door Project: The Tree of the Dead

So yeah, pretty much finished now, save for the painting!

For a first foray into sculpting and mouldmaking I really couldn't be happier and now that I know what I'm doing I'd really like to do some more stuff at home over the summer. 

I still have a fortnight left before the end of the year (where did the time go?! :o) so I'm going to spend most of that time recasting the tree as I have a few people interested in getting a copy and if I can get the castings done before the end of term I can work on them over the summer and finish them up properly.

So yeah, lots of fun has been had on this project; it's exactly the kind of thing I want to do in the future career-wise so here's hoping it'll be the start of something big!

I shall leave you with a photo of the next cast immediately after pouring - I didn't add any pigments to the mix so it'll come out transparent and blue!

Door Project: The Tree of the Dead

EG out! :D